In a video with Ars Technica, Diablo lead coder David Brevik explained how the original Diablo concept was for a turn-based game, something that honoured the original RPGs and tabletop games that Brevik grew up with. Diablo Diablo was never meant to be the genre-defining dungeon crawler that it was. As outlined in the video below, Newell even called id software’s John Carmack to let them know that Microsoft would port DOOM and DOOM 2 to Windows 95 for free, sparking a long relationship between the two industry titans. It ended up being the work of a producer called Gabe Newell, who personally ported DOOM to Windows 3.11. ![]() Companies had even started introducing policies to stop staffers from playing too much DOOM during work time.īut DOOM didn’t play nicely with Windows. DOOM was more popular than Windows 3.1 at that point. “DOS - it’s been impossible to install a game, hard for the developers, hard for the users, tech support problems, and nowhere near the graphics performance we’re getting today,” Gates said, before blowing away a demon with a shotgun.ĭOOM was such a big drawcard at the time that Microsoft knew they had to get DOOM working on Windows 95. ![]() Bill Gates famously recorded a video for a developer conference where he walked into DOOM‘s E1M2, talking up Windows 95’s DirectX API, and some of the challenges users and developers had with DOS. I mentioned how the marketing was a key element of making Windows 95 stick, and no bigger game played a part in that than Doom 95. But the higher resolution and sharper textures played well in Microsoft’s marketing, provided you had a PC that could power it all. It wasn’t particularly flash or a massive upgrade from Terminal Velocity by any stretch of the imagination. The developers re-tooled the game for Windows and re-released it as Fur圓, with a sequel to follow in 1996. So Microsoft asked the studio to effectively re-release Terminal Velocity - since it shipped earlier in 1995 on DOS only - for Windows. ![]() It was a hit back in the day, and the nature of its 3D engine made Terminal Velocity a perfect target for Microsoft. And grand boss fights against sci-fi enemies. Giant levels that you could just roam around and dogfight in. ![]() Most people know Fury 3 by its DOS equivalent, Terminal Velocity. Still playable on phones and most systems through GOG today, Terminal Velocity - which was coded by the lead programmer from Microsoft Flight Simulator - was a classic ’90s action game.
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